The effect of using an augmented reality-based program on some basic motor skills and components of motor creativity among pre-school children

Document Type : Original Article

Authors

1 Assistant Professor of Teaching Methods, New Oued University

2 Assistant Professor of Curriculum and Teaching of Physical Education - and Vice Dean for Education and Student Affairs at the Faculty of Physical Education, New Valley University

Abstract

The current research aimed to design a motor activities program using augmented reality and determine the extent of its impact on developing the level of basic motor skills and components of motor creativity among pre-school children.
Procedures: The researchers selected the research sample intentionally. It consisted of (40) forty pre-school children in Assiut Governorate, aged between (4-6) years. They were divided into two equal groups, one experimental and the other control. The program was applied to the experimental group for two months, three days a week, and the lesson implementation time was (30) minutes, with (12) lessons per month for two months, equivalent to (24) twenty-four hours.

Keywords